So the other day I went to civfantatics like I am wont to do on occasion and saw the announcement I had given up hope of every really seeing any day soon.
Civilization V is being developed and is expected fall of this year. Woohoo! It would seem they have been working on the game for awhile, and I’m not sure why they waited until now to announce it, but beggars can’t be choosers.
It is not that Civ IV has lost its glamor to me or anything, but I would like to see some much improved AI. Better combat would also be great, but to be honest I suck at war anyway. I will be spending time trying to actually improve on my own game skills–as if I had any–so at least I can have a good foundation when the new installment comes out. Although it would be nice if it made it easier to enjoy my turtle tendencies. Or maybe I should learn to not expand too far without a standing army. WHATEVER.
Civilization V takes this definitive strategy game series in new directions with the introduction of hexagon tiles allowing for deeper strategy, more realistic gameplay and stunning organic landscapes for players to explore as they expand their empire. The brand new engine orchestrates a spectacular visual experience that brings players closer to the Civ experience than ever, featuring fully animated leaders interacting with players from a screen-filling diplomatic scene and speaking in their native language for the first time. Wars between empires feel massive as armies dominate the landscape, and combat is more exciting and intense than ever before. The addition of ranged bombardment allows players to fire weapons from behind the front lines, challenging players to develop clever new strategies to guarantee victory on the battlefield. In addition to the new gameplay features debuting in Civilization V, an extensive suite of community, modding and multiplayer elements will also make an appearance. (source)
We never did do any multiplayer stuff on Civ IV, but maybe we will in V? 🙂